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Gumball Poker

£91.91

Once again, Devin Knight & John Moyer have teamed up to bring you a new improved version of their Gumball Poker machine. This is one of the most novel ways ever devised for doing both mental and card effects. In addition, this Gumball Poker machine allows for some of the most baffling poker demonstrations ever devised.

Sleights appear impossible as the hole cards come from the machine, and the hands to play are freely chosen by the spectators.

Effect #1: IMPOSSIBLE POKER DEMONSTRATION

Spectator
shuffles cards. Either the magician or the spectator deals out 3 poker
hands face down. Spectator is given a free choice of any hand (NO FORCE
OF ANY KIND). He then turns the hand over and is asked to play by
discarding any card (as he would in draw poker). Magician states that
instead of the deck, the person will put a quarter in the gumball
machine, and the value on the gumball will be his HOLE CARD.

He
asks the spectator what would be the best card he could get. Say he
says “four”. He puts a quarter in the machine and turns it, and out
comes a gumball with a 4 on it, giving him the winning hand he needs!!!

IMMEDIATELY you gather up the cards and deal 3 more poker
hands. The person is AGAIN given a free choice of any hand to play,
discards what he doesn’t want, and once again inserts a quarter into
the gumball machine. Yes, the value on the gumball that comes out is
what he needs the most to have the best winning hand possible! Magician
never touches the gumball machine during the trick, and the selection
of what hand to play is a totally FREE choice with NO FORCES of any
kind.

TWO KILLER ENDINGS ARE POSSIBLE FOR A CLIMAX
 
1
– Spectator gathers up the cards and shuffles them. The magician NEVER
TOUCHES the cards at anytime. The person selects a card (no force of
any kind) while the deck is in their hand. They then cut and lose the
card in the deck. Magician ask the person the total of the values on
the two gumballs that came out at random. Say they total 12. The person
counts down 12 cards and there is the very card they selected!

Remember
the magician never touches the deck, and the person really shuffles the
deck, yet the gumballs locate the card they freely selected. This
routine will fool seasoned magicians.

2 – The 2nd possible
ending. A sealed JACKPOT envelope is given to the person to hold BEFORE
the poker deal effect. The cards are gathered up, and the person is
asked to select a card in a fair manner based on the values of the
gumballs. They are given a FREE choice in how the card is selected. You
point out that if they do things differently a different card will turn
up.

Magician NEVER touches the cards. Person turns over the
card they selected and it matches the card in the envelope.They remove
the card, not you. No switches, no extra cards in the deck. Deck
completely ungimmicked and everything can be examined. No trick cards.
Once again this will fry seasoned magicians.

Effect #2: DOUBLE REVELATION

Spectator
selects a card in a random manner WHILE HOLDING THE CARDS IN HIS HAND.
Magician never touches the cards. The selected card is lost in the deck
(while still in the person’s hand). Magician then asks the person what
the value was of the card they selected. Say he says a “three”, you
hand him a quarter and he turns the knob and a gumball with 3 on it
comes out matching the value of his card! BUT THERE IS MORE: Hand him
another quarter and say he will deal down that many cards (whatever the
number is on the gumball), say a 7 comes out. The person deals off 7
cards and flips it over. It’s his selected card. Once again, magician
NEVER touches the gumball machine, gumball, or cards during the effect.

Effect #3: THINK OF A NUMBER

Have a person think
of a two digit number. Hand them two quarters, and they insert them
into the machine. Two gumballs come out in order with the exact number
they thought of. With Devin’s method there is no chance for failure. A
clever adaptation of an old principle that makes for a real miracle.

Other
effects are possible and are fully described in the detailed
manuscript. Once again Devin Knight leaves nothing to the imagination
and covers every possible situation in his detailed manuscript.

This
is a real metal diecast gumball machine with a glass globe. This isn’t
one of those plastic toy gumball machines sold in stores, but the real
old fashion metal ones. Unit is 9 inches tall, packs small, but plays
big.

Each unit comes complete with specially gimmicked gumball
machine, gumballs imprinted with playing cards, and a complete
manuscript detailing all of these miracle effects.

Gumball Poker by Devin Knight & John Moyer is a limited edition item so order yours today before they disappear forever!

Comes with a double supply of gumballs (due to some damage on included bag).

Out of stock

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Description

Description

Once again, Devin Knight & John Moyer have teamed up to bring you a new improved version of their Gumball Poker machine. This is one of the most novel ways ever devised for doing both mental and card effects. In addition, this Gumball Poker machine allows for some of the most baffling poker demonstrations ever devised.

Sleights appear impossible as the hole cards come from the machine, and the hands to play are freely chosen by the spectators.

Effect #1: IMPOSSIBLE POKER DEMONSTRATION

Spectator
shuffles cards. Either the magician or the spectator deals out 3 poker
hands face down. Spectator is given a free choice of any hand (NO FORCE
OF ANY KIND). He then turns the hand over and is asked to play by
discarding any card (as he would in draw poker). Magician states that
instead of the deck, the person will put a quarter in the gumball
machine, and the value on the gumball will be his HOLE CARD.

He
asks the spectator what would be the best card he could get. Say he
says “four”. He puts a quarter in the machine and turns it, and out
comes a gumball with a 4 on it, giving him the winning hand he needs!!!

IMMEDIATELY you gather up the cards and deal 3 more poker
hands. The person is AGAIN given a free choice of any hand to play,
discards what he doesn’t want, and once again inserts a quarter into
the gumball machine. Yes, the value on the gumball that comes out is
what he needs the most to have the best winning hand possible! Magician
never touches the gumball machine during the trick, and the selection
of what hand to play is a totally FREE choice with NO FORCES of any
kind.

TWO KILLER ENDINGS ARE POSSIBLE FOR A CLIMAX
 
1
– Spectator gathers up the cards and shuffles them. The magician NEVER
TOUCHES the cards at anytime. The person selects a card (no force of
any kind) while the deck is in their hand. They then cut and lose the
card in the deck. Magician ask the person the total of the values on
the two gumballs that came out at random. Say they total 12. The person
counts down 12 cards and there is the very card they selected!

Remember
the magician never touches the deck, and the person really shuffles the
deck, yet the gumballs locate the card they freely selected. This
routine will fool seasoned magicians.

2 – The 2nd possible
ending. A sealed JACKPOT envelope is given to the person to hold BEFORE
the poker deal effect. The cards are gathered up, and the person is
asked to select a card in a fair manner based on the values of the
gumballs. They are given a FREE choice in how the card is selected. You
point out that if they do things differently a different card will turn
up.

Magician NEVER touches the cards. Person turns over the
card they selected and it matches the card in the envelope.They remove
the card, not you. No switches, no extra cards in the deck. Deck
completely ungimmicked and everything can be examined. No trick cards.
Once again this will fry seasoned magicians.

Effect #2: DOUBLE REVELATION

Spectator
selects a card in a random manner WHILE HOLDING THE CARDS IN HIS HAND.
Magician never touches the cards. The selected card is lost in the deck
(while still in the person’s hand). Magician then asks the person what
the value was of the card they selected. Say he says a “three”, you
hand him a quarter and he turns the knob and a gumball with 3 on it
comes out matching the value of his card! BUT THERE IS MORE: Hand him
another quarter and say he will deal down that many cards (whatever the
number is on the gumball), say a 7 comes out. The person deals off 7
cards and flips it over. It’s his selected card. Once again, magician
NEVER touches the gumball machine, gumball, or cards during the effect.

Effect #3: THINK OF A NUMBER

Have a person think
of a two digit number. Hand them two quarters, and they insert them
into the machine. Two gumballs come out in order with the exact number
they thought of. With Devin’s method there is no chance for failure. A
clever adaptation of an old principle that makes for a real miracle.

Other
effects are possible and are fully described in the detailed
manuscript. Once again Devin Knight leaves nothing to the imagination
and covers every possible situation in his detailed manuscript.

This
is a real metal diecast gumball machine with a glass globe. This isn’t
one of those plastic toy gumball machines sold in stores, but the real
old fashion metal ones. Unit is 9 inches tall, packs small, but plays
big.

Each unit comes complete with specially gimmicked gumball
machine, gumballs imprinted with playing cards, and a complete
manuscript detailing all of these miracle effects.

Gumball Poker by Devin Knight & John Moyer is a limited edition item so order yours today before they disappear forever!

Comes with a double supply of gumballs (due to some damage on included bag).

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